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Jonas Durão
3D Artist

Jonas Durão
3D Artist
3D Art
Here some of my proudest works. I normally use a combo of 3DS Max, Zbrush and Substance Painter to develop my assets, using Marmoset Toolbag for renders and implementing everything in Unity 3D
About me
Jonas Durão
Hello! I'm a 3D artist with 6 years of experience in creating high-quality, optimized assets for games. My expertise includes concepting, modeling, texturing and implementing for platforms like PC, console, mobile and VR. I’m also skilled in roles as a Tech Artist, Graphic Designer and Art Manager—truly a jack of all trades.


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